AI Insights · Timothy · April 2021
Top 5 Pirate Games on Android in Latin America: Q1 2021 Performance
A Sensor Tower analysis of the top 5 pirate-themed games on Android in Latin America for Q1 2021 reveals their download and active user trends. For deeper insights, visit Sensor Tower.
As the sails are set for 2021, pirate-themed mobile games continue to captivate audiences across Latin America on the Android platform. Sensor Tower's data provides us with insights into the performance of the top five pirate games during the first quarter of the year.
Last Pirate: Survival Island from RetroStyle Games UA saw a steady flow of downloads beginning with over 100K in the last week of December 2020, peaking at around 118K in mid-January, and then gradually declining to around 36K by the end of March. The weekly active users mirrored this trend, starting at approximately 126K and dipping to around 68K. Revenue also saw a decline from $82K at the end of December to $21K by the end of March.
Save The Pirate! Make choices! by Mauris IT showed an interesting pattern, with downloads hovering around 18K to 24K at the beginning of the quarter, dropping significantly in February, and then experiencing a surge to nearly 50K in mid-March. This spike in downloads did not, however, translate into revenue as it remained negligible throughout the quarter. Weekly active users started at around 21K and experienced a notable jump to 43K in mid-March before settling back down to 24K.
Pirate Attack from IEC Global Pty Ltd experienced a decline in downloads from 27K at the end of December to just under 3K by the end of March. The weekly active users also decreased from 90K to around 41K. Revenue for the game was minimal, with some weeks showing no revenue at all.
Joycity Corp.'s Pirates of the Caribbean: ToW displayed consistency in its revenue, with a slight dip in January but a recovery to over $2K per week through the rest of the quarter. Downloads and weekly active users followed a downward trend from approximately 6K and 14K, respectively, at the start of the quarter to around 3.5K and 12K by the end of March.
Lastly, HeroCraft Ltd.'s Pirates Flag-Open-world RPG showed a relatively stable performance. The game's downloads fluctuated around 2K to 3K throughout the quarter, with a slight uptick in mid-March. Weekly active users remained consistent, with numbers ranging from 7.7K to 9.2K. Revenue saw some variation but ended the quarter on a stronger note at $68K.
To explore a treasure trove of additional data and insights on the mobile app market, be sure to visit Sensor Tower.